The player needs to collect the spheres that are the same colors as the top screen displays. It is entirely similar to the Special Stages that were used in Sonic Rush, except instead of collecting Rings, Sonic will have to collect Spheres. Unlike the Wii version, Sonic Colors features seven Special Stages in which by completing each, a Chaos Emerald will be received. Main article: Special Stage (Sonic Colors) Each Area is divided into two Acts each, with a Boss Act and three extra missions, with the exception of Terminal Velocity, which has only one Act. Similar to the Wii version, Sonic Colors is divided into seven Areas, all of which can be selected on the World Map. However, if the player is hit without having a single Ring, they will lose a life and will start from either the start of the Act or the latest Checkpoint Marker they touched.Ī notable feature in Sonic Colors is the addition of the Color Powers when the player touches a Wisp Capsule, the Wisps inside will go into Sonic’s body and give him a different ability. If the player is hit while they have at least one Ring, they will survive at the cost of losing all Rings. The player is able to collect Rings, which are scattered all around the Acts. However, in this game, the player needs to collect White Wisps to fill the gauge. While the player is able to run and jump, they can also make use of the returning Tension Gauge, where they can perform a Boost to gain extra speed.
During regular Acts, both of the Nintendo DS' screens are used to display the area, with Sonic moving between them when he reaches certain heights or depths (with some exceptions though).
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Similar to past Sonic games, the goal here is to pass a series of Acts in less than ten minutes. The only playable character here is Sonic the Hedgehog. Sonic Colors is a 2.5D side-scrolling platforming video game, which plays similar to past Sonic games such as Sonic Rush. Sonic in Tropical Resort, the first Area in the game.
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After thanking Sonic, Mother Wisp and her children free the planets from Eggman's park, and return them home along with the Wisps. After being neutralized by Super Sonic, she will return to her normal form.
As the amusement park begins to backfire, Sonic sends Tails back down the space elevator while Sonic faces Dr. However, Eggman, having gathered enough negative Hyper-go-ons to take over the world, tries to fire his mind control cannon, only for it to backfire due to a piece of robot scrap from one of Sonic's battles are stuck and jammed itself into the cannon. Sonic also meets many of his old friends at the park.Īfter freeing all planets, Sonic, Tails and the Wisps are ready to celebrate. Eggman is transforming the Wisps into Nega-Wisps and using them as fuel for a Mind Control Ray to conquer the universe and make the world the star attraction of his theme park.
It is also revealed that the Wisps are made of Hyper-go-on, an energy that Eggman is using to power his park.Īllying with the Wisps and using their powers, Sonic visits multiple planets, freeing the Wisps and shutting down the tractor beam generators that link them to Eggman's amusement park. With the use of a translator built by Tails, it is revealed that the aliens are called Wisps, and one of them is named Yacker. As they comment on how pretty the place is, they see Orbot and Cubot chasing alien creatures in the end, the robots give up, and Sonic ends up discovers his ability to harness their wonderous powers for himself. Suspicious of the doctor's intentions, Sonic and Tails investigate the amusement park before the opening day. Eggman's Amazing Interstellar Amusement Park", which is located in space and made up of several planet-sized attractions, in order to make up for his transgressions. Eggman has decided to open an amusement park called " Dr. Spoiler warning: Plot, ending details or any kind of information follow.Īfter supposedly developing a sense of remorse for his past misdeeds, Dr.